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🎲loyalty

Un giocatore fa scelte egoiste “in character” e rovina il divertimento. Lo affronti?

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Why this dilemma matters

Loyalty dilemmas put personal bonds against broader honesty or fairness. Choosing “Sì. Il divertimento del tavolo conta più della scusa” prioritises keeping a private trust; choosing “No. Il roleplay deve permettere personaggi difficili” gives more weight to preventing a wider harm.

Worth asking yourself

  • Would you accept the same call against you?
  • Where does loyalty stop being a virtue?

More Loyalty Dilemmas

See all Loyalty dilemmas →