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🎲loyalty

Il tuo personaggio muore per una scelta imprudente di un altro giocatore. Chiedi al master di annullarla?

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Why this dilemma matters

When loyalty and truth pull in opposite directions, both sides feel like betrayal. Choosing “Sì. L’errore di un giocatore non deve cancellare la tua storia” prioritises standing by someone you know; choosing “No. Le conseguenze rendono il gioco significativo” gives more weight to siding with a rule you believe in.

Worth asking yourself

  • Whose trust would you protect first?
  • Would you accept the same call against you?

More Loyalty Dilemmas

See all Loyalty dilemmas →